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美育视角下幼儿园游戏质量提升:困境与突破 |
Improvement of Kindergarten Game Quality from the Perspective of Aes⁃thetic Education: Challenges and Breakthrough |
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DOI: |
中文关键词: 美育;幼儿园游戏;质量提升 |
英文关键词:aesthetic education, kindergarten games, quality improvement |
基金项目: |
作者 | 单位 | 张卫民 | 湖南师范大学 | 刘传莉 | 湖南师范大学 | 王元凯 | 曲阜师范大学 |
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中文摘要: |
幼儿园游戏质量提升是推进学前教育向高质量发展的关键。幼儿园游戏在本体价值与工具价值、内在特征与外部特征、显性课程内容与隐性课程形式方面,与美育存在本质契合。以美育为视角,面对幼儿园游戏课程建设中观念与行动的失衡、游戏指导中“管”与“放”的失序、师幼互动中主体间性的失却等困境,幼儿园应从“寄生思维”走向“共生思维”、从“对象思维”走向“关系思维”、从“主体性思维”走向“主体间性思维”,从而提升幼儿园游戏的质量。 |
英文摘要: |
The enhancement of kindergarten game quality is crucial for the advancement of high-quality development in preschool education. Kindergarten games inherently align with aesthetic education in terms of ontology value and instrumental value,inherent and external characteristics, and explicit curriculum content and implicit curriculum forms. From the perspective of aesthetic education, there still exist the challenges including a mismatch between ideas and actions in the construction of kindergarten game curriculum, an imbalance between “control” and “freedom” in game guidance, and a lack of intersubjectivity in teacher-child interactions. Facing these issues, kindergartens should make transition from “parasitic thinking” to “symbiotic thinking”, from “object thinking” to “relational thinking”, and from “subjectivity thinking” to “intersubjectivity thinking” to improve the quality of kindergarten games. |
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